- A 3D virtual reality interactive world, a VR space design to explore the Martian surface.
- MARS-A tokens have been minted to allow interaction and a gamification experience that allows you to unlock virtual assets in the photorealistic MARS Meta.
1,000,000,000,000,000 MARS-A have been minted and created a total supply.
Contract is located:
MarsAlpha (MARS-A) Token Tracker | EtherscanLiquidity has been provided via Uniswap liquidity pool.
Uniswap Contract:
MarsAlpha (MARS-A) Token Tracker | EtherscanLiquidity has been provided via Uniswap liquidity pool
NFT:
Uniswap - 0.3% - MARS-A/WETH - 9992.0<>1001800 | Uniswap V3 | EtherscanThis engine is built to look like the surface of the planet Mars. The purpose is to give future users a space to utilize different sorts of crypto currencies and blockchain NFT type trade within it. The entire engine will consist of these structures
test test test
We will use a rapid development DEVOPS model using the following technologies: Unreal Engine5, WEB3, ETH Blockchain, VR, and AR.
The July set of deliverables will focus on the design of the Concert Stadium. This will include a pathway from the landing site to the concert area. The inspiration for this is heavily coming from. The Red Rocks Amphitheater in Colorado. We will integrate the ten thousand chairs in the stadium. We will start pre-production on implementing audio features into the engine as well.
This month of deliverables you will see the creation of the Mexican restaurant. First will be the pathway from the landing area to the restaurant. This area will include a full interior design of the restaurant. This will also include the exterior building as well landscape.
Optimizing performance and maintaining a decrease of tax and lag on the system. We will be adding the start up menus for users. We will be adding crypto wallet and data capture instances for users to register.
The main goal is to literally make this a photo-realistic engine of what it would feel like on the surface of mars once it is colonized. We are very close currently but it's going to take a few more steps to make the current wow factor turn more into a.’SkyBox’.
In addition, the landscape that surrounds the Museum will be finished with detail to match the first area we can refer to as the landing site. There will be more detail put into its surrounding areas to make it feel more domestic and or established and not just plopped on the ground as it is now. You will see optimizations made to the engine to make sure every step we take will not add any unnecessary tax on the system causing any sort of lag.
The Canna Interior will be built out, texturized and finished. The Canna exterior will be finished and detailed creating a cooler environment. The Canna Assets will be finished and put inside the shop. The interior will be an emulation of what it would be like to be in a futuristic boutique shop.